Namespaces | Defines | Functions

ogl.h File Reference

#include "tu_opengl_includes.h"
Include dependency graph for ogl.h:

Go to the source code of this file.

Namespaces

namespace  ogl

Defines

#define GL_TEXTURE_FILTER_CONTROL_EXT   0x8500
#define GL_TEXTURE_LOD_BIAS_EXT   0x8501

Functions

void ogl::open ()
void ogl::close ()
bool ogl::check_extension (const char *extension)
int ogl::get_clamp_mode ()
void * ogl::allocate_vertex_memory (int size)
void ogl::free_vertex_memory (void *buffer)
void ogl::gen_fences (int count, unsigned int *fence_array)
void ogl::set_fence (unsigned int fence_id)
void ogl::finish_fence (unsigned int fence_id)
void * ogl::stream_get_vertex_memory (int size)
void ogl::stream_flush_combiners ()
void ogl::client_active_texture (int stage)
void ogl::multi_tex_coord_2f (int stage, float s, float t)
void ogl::multi_tex_coord_2fv (int stage, float *st)

Define Documentation

#define GL_TEXTURE_FILTER_CONTROL_EXT   0x8500
#define GL_TEXTURE_LOD_BIAS_EXT   0x8501